00:00
00:00
deadvelvet

12 Game Reviews

4 w/ Responses

There is a nice atmosphere for something as simple as a flash game.

Unfortunately that atmosphere is ruined by the unfitting music that would be better served in a Facebook Cooking application. It does not feel like I am trapped inside a Catholic church, whereas something ambient certainly would help me to enjoy it more.

The puzzles are relatively well done, however, I constantly find myself dragging dozens of circular objects into the dozens of circular holes to see if they fit. There is no clear indication of what each objects intended purpose is, not to say that they should necessarily, as that would defeat the purpose of the games; however there is a certain frustration caused by the repetitive strain of placing many objects that would logically fit into many different sockets of the same type.

If there were more variety in puzzles, as opposed to reskins of the same thing to amount for gameplay value it would feel a lot richer.

The game is not buggy at all. Well done to the programmers.

Clicking on particular items in your inventory to interact with them was also a nice little twist and I felt that served the overall purpose quite well.

Ultimately "First Escape Games" is a very good description. This is a good little puzzle for people new to the genre who enjoy these kinds of things, or a younger audience not yet able to discern the more challenging games out there.

I did not like this game, personally. I was not able to progress past the first level.

Something very annoying is the intro. There is no way to skip it. In order to allow more user accessibility the player should be able to skip through each frame when re-entering the game.

The controls are very clunky and unresponsive. It is a chore just to move Bola Bolha around the screen.

The enemies are impossible to kill as there are far too many at the start, with absolutely no way to retaliate. Pressing the CTRL button to fire does not fire immediately, there is a very unnecessary delay and only seems to fire when it feels like it.

The last problem is that the control layout is very unconventional. The CTRL button right next to the arrow keys to shoot is extremely awkward and severely limits the player in their ability to play, and your ability to expand upon controls in the future.

If these things were fixed I may have been able to progress further in order to see what the game holds for me.

imperiarte responds:

Keep the Ctrl button pressed to improve the shot

Terrible games for terrible people

Adelaide, South Australia

Joined on 1/10/16

Level:
2
Exp Points:
37 / 50
Exp Rank:
> 100,000
Vote Power:
2.47 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
13
B/P Bonus:
0%
Whistle:
Normal
Medals:
4